KodeVR
Expanding access to robotics without waiting for a physical laboratory
10,000+ active learners
KodeVR turns existing screens into a hardware-light environment for robotics, coding, circuits, 3D design and applied AI.
The challenge
For many schools, the cost, maintenance and limited quantity of physical kits makes regular robotics practice difficult to sustain or extend to every learner.
The response
KodeVR was designed as a virtual STEM laboratory: learners can model systems and practise engineering concepts before—or alongside—physical hardware, while teachers gain a more repeatable classroom environment.
More than 10,000 active learners reported across the platform
A learning environment spanning virtual robotics, coding, circuits, 3D design and AI
A hardware-light model intended for schools working under infrastructure constraints
What the work teaches
Virtual practice is strongest when it is treated as part of an engineering pathway, not as a replacement for observation, collaboration, explanation and eventually making in the physical world.Visit KodeVR
